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AI Insights · Timothy · January 2023

Top 5 Geolocation Games in Netherlands Q4 2022

In Q4 2022, the top 5 geolocation games in the Netherlands showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at their trends.

Top 5 Geolocation Games in Netherlands Q4 2022

In Q4 2022, the top 5 geolocation games in the Netherlands exhibited diverse performance metrics, including weekly downloads, revenue, and active users. Here's a detailed look at the trends for each app based on data from Sensor Tower.

Pokémon GO saw a fluctuating revenue pattern, peaking at approximately $108.7K in late October and experiencing a dip to around $66.9K in the last week of December. Weekly downloads showed a downward trend, starting at 5.3K and dropping to around 3.8K in early December before a slight recovery to 4.9K by the end of the quarter. Weekly active users also declined from 473.1K at the beginning of October to 388.6K by the end of December.

Tamadog - Puppy Pet Dog Games exhibited a steady increase in revenue, starting at $96 and rising to $259 by the end of the quarter. Downloads saw significant growth, especially around mid-November, peaking at 2.5K before stabilizing to around 1.1K in late December. Active users followed a similar pattern, peaking at 1.7K in late November and ending the quarter at 1.2K.

Jurassic World Alive experienced a stable revenue trend with occasional peaks, reaching up to $4K in late October. Downloads remained relatively consistent, fluctuating between 352 and 615 throughout the quarter. Active users showed minor variations, maintaining an average of around 6.5K, with a slight dip in early December before recovering to 6.5K by the end of the month.

Landlord GO: Trade Real Estate had a mixed revenue performance, starting at $241 and peaking at $593 in late November. Downloads saw a significant drop, beginning at 381 and falling to below 100 in early December, with a slight recovery towards the end of the quarter. Active users showed a declining trend, from 3.5K in late September to around 2.4K in early December, before stabilizing.

Five Nights at Freddy's AR had a relatively low revenue, peaking at $236 in mid-December. Downloads showed an upward trend towards the end of the quarter, starting at 267 and reaching 516 by the last week of December. Active users increased steadily from 1.3K in late September to about 1.7K by the end of the year.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023